29.11.2021

PLN 9.1 million in the third quarter of 2021

Creepy Jar S.A. had a profit of PLN 9.1 million in the third quarter of 2021
Creepy Jar S.A. continues the positive trend of increasing sales of the “Green Hell” game on all key platforms. In terms of sales revenues generated, the third quarter of 2021 was the second-best quarter in the Company’s history.

In the third quarter of 2021, Creepy Jar S.A. achieved net revenues from the sale of “Green Hell” in the amount of PLN 14.1 million compared to PLN 13.0 million in the second quarter of 2021 (an increase by 8% q/q). The high level of revenues in this period was achieved thanks to very good sales of the “Green Hell” game on all platforms. In the third quarter of 2021, the Company generated PLN 9.9 million in operating profit (an increase by 13% q/q), PLN 10.1 million in EBITDA (an increase by 10% q/q) and PLN 9.1 million in net profit (an increase by 25% q/q).

– We are very pleased that the consistent development of the game, new platforms and updates with free expansion packs allow us to achieve a further increase in financial results over time. We are currently finalising work on the third expansion pack of “Spirits of Amazonia” for PC, which we hope will positively affect players’ interest and further sales of the title in future periods. After the successful launch of “Green Hell” on PlayStation 4 and Xbox One consoles in June this year, in the third quarter of 2021, sales on consoles already accounted for 66% in the revenue structure – says Krzysztof Kwiatek, CEO of Creepy Jar S.A.

Total gross sales of “Green Hell” on STEAM, Sony PlayStation and Microsoft Xbox platforms in the third quarter of 2021 amounted to over 312 thousand copies, including 138 thousand copies on PlayStation and Xbox consoles. Total sales of “Green Hell” on all platforms in 2021 exceeded 1.076 million copies.
The Company continues to work on its second original project under the working title “CHIMERA”. The actual production of the game is currently underway. At present, most of the Company’s production team is involved in work on the project. “CHIMERA” will be a game combining the features of an advanced base building simulator with survival elements. Among various distribution options, the Company is considering the release of “CHIMERA” simultaneously on PC and on next-generation consoles in the self-publishing model, but it does not exclude cooperation with the publisher as well.